Posts Tagged ‘supernatural’

Yesterday was Stan Lee’s birthday and in a interview he said he thinks the next character to get the big screen treatment is…DR. STRANGE! Stephen Strange was a brilliant but arrogant surgeon who had a car accident that crippled his hands. Searching for a way to restore his hands he wandered the world and spent his fortune trying everything. Finally, broken and beaten he heard rumor of a man known as the Ancient One who could cure anything. As he climbed into the dangerous mountains, a snow storm rolled in. Almost dead he was dragged into the caves and met the Ancient One and his student Mordo. The old man refused to help Stephen but the storm made it to dangerous to leave. While wandering about one evening he found Mordo casting a dark spell that was attacking the Ancient One. The spell failed but when Strange ran to tell the old man, Mordo cast a spell on him to prevent him from speaking of what he saw. Unable to alert the Ancient One, he asked that he become a student and become a better person. He accepted Strange’s offer and removed the spell from him. Surprised that the Ancient One knew all about Mordo’s treachery he asked why. “At last the spark of good in you has been fanned into a fire. Mordo is a lost cause and has already fled. You are destined to be the new Sorcerer Supreme!”
For more info follow the link: http://en.wikipedia.org/wiki/Doctor_Strange
Author: Jim | Filed under: Comics, Film
Tags: ancient, doctor, marvel, mordo, movie, one, powers, sorcerer, strange, supernatural, supreme

Before I start the review, I would like to send out a special thanks to Cam Banks for yet another gem of a book.
So, you have the core book for Supernatural and are looking for a adventure to run. First, Jamie Chambers who wrote the core book hid an Easter egg adventure in the pictures at the beginning of each chapter. Really cool, you have to piece together the clippings for the adventure. Go try it.
Okay, down to brass tacks. The hardest thing to do is run a game that gives players a feel that they can roam around as they want. You, as the GM, must try to avoid that linear feeling. Guess what? The writers of these adventures did a excellent job of creating the perfect feel. While reading The Red Ghost, I was impressed that the players could wander around the site and investigate different areas in any order. I don’t want to reveal too many secrets, so let’s leave it at that; it is a ghost story.
I would like to point out that the Cortex system makes things incredibly easy to run each adventure. All of the tasks set forth have the difficulty already set in each scene. This lets the game flow easily from scene to scene.
You have five great adventures to choose from: The Red Ghost, Transmutation, Hell Hound on my Trail, His Lesser Half, and Synchronicity. All can be dropped-in at a moments notice. Any one can easily teach you how to create your own campaigns by following it like a blueprint.
All in all an excellent book well worth the price of admission.
Enjoy!
Author: Jim | Filed under: Tabletop Gaming
Tags: adventures, book, cortex, cw, dean, demons, game, ghosts, module, monsters, playing, review, role, rpg, sam, supernatural, system

Being a huge fan of the show, I have waited a long time for the role playing game core book to be released. Was it worth the wait? Indeed. Let’s have a look.
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Author: Jim | Filed under: Tabletop Gaming
Tags: ackles, chambers, cob, comments, con, cortex, cw, dice, game, gaming, jamie, jensen, monsters, on, paper, pen, played, playing, review, role, rpg, supernatural, system, tabletop, the